planets_colonies
Differences
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| planets_colonies [2024/05/18 19:39] – seven | planets_colonies [2024/05/18 19:41] (current) – seven | ||
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| - **Lunar Base**: The Lunar Base serves as the central hub for all activities on the moon. It allows players to construct other buildings and facilities and provides essential infrastructure for moon development. | - **Lunar Base**: The Lunar Base serves as the central hub for all activities on the moon. It allows players to construct other buildings and facilities and provides essential infrastructure for moon development. | ||
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| - **Sensor Phalanx**: The Sensor Phalanx enhances the player' | - **Sensor Phalanx**: The Sensor Phalanx enhances the player' | ||
| - | - **Jump Gate**: The Jump Gate enables | + | |
| - | - **Lunar Shipyard**: The Lunar Shipyard functions as a specialized facility for constructing and repairing ships directly on the moon, reducing construction times and resource costs. | + | - **Jump Gate**: The Jump Gate enables |
| These special buildings contribute to the strategic value of moons and provide players with additional tools to assert their dominance in the game. | These special buildings contribute to the strategic value of moons and provide players with additional tools to assert their dominance in the game. | ||
planets_colonies.1716061141.txt.gz · Last modified: 2024/05/18 19:39 by seven
