resources_economy
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| resources_economy [2024/05/18 17:44] – created seven | resources_economy [2024/05/18 17:48] (current) – seven | ||
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| ===== Resource Types ===== | ===== Resource Types ===== | ||
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| * **Titanium: | * **Titanium: | ||
| - | | + | * Description: |
| - | | + | * Production: It is produced in Titanium Mines. |
| - | | + | * Uses: Titanium is used in building construction, |
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| * **Graphene: | * **Graphene: | ||
| - | | + | * Description: |
| - | | + | * Production: It is produced in Graphene Mines. |
| - | | + | * Uses: Graphene is used in constructing advanced buildings, ship components, and conducting research. |
| - | * **Deuterium:** | + | * **Deuterium**: |
| - | | + | * Description: |
| - | | + | * Production: It is synthesized in Deuterium Synthesizers. |
| - | | + | * Uses: Deuterium is critical for powering ships, especially for long-distance travel and in high-energy research projects. |
| Energy is also a critical component, though not a resource you stockpile directly. Instead, it powers your mines and other buildings: | Energy is also a critical component, though not a resource you stockpile directly. Instead, it powers your mines and other buildings: | ||
| * **Energy: | * **Energy: | ||
| - | | + | * Description: |
| - | | + | * Production: It is generated by Solar Plants, Fusion Reactors, and Solar Satellites. |
| - | | + | * Uses: Energy is required to operate mines and other energy-dependent structures. Insufficient energy supply can result in reduced production efficiency. |
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| It's important to note that the capacity of your storage facilities directly affects resource production. If your storage facilities are full, your mines will cease production until there is sufficient capacity to store the produced resources. However, you can still transport resources to a planet even if its storage facilities are full, allowing you to redistribute resources within your empire as needed. | It's important to note that the capacity of your storage facilities directly affects resource production. If your storage facilities are full, your mines will cease production until there is sufficient capacity to store the produced resources. However, you can still transport resources to a planet even if its storage facilities are full, allowing you to redistribute resources within your empire as needed. | ||
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| + | ===== Planet Temperature ===== | ||
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| + | In AgeOfSpace, the temperature of a planet plays a crucial role in resource production. Planets with higher temperatures have a greater capacity to generate energy, making them ideal locations for the construction of energy facilities such as solar plants and fusion reactors. On the other hand, planets with lower temperatures are conducive to the production of deuterium, a vital resource used as fuel for spacecraft and in advanced research projects. This relationship between temperature and resource production makes the choice of which type of facilities to construct on a planet an important strategic decision for players. | ||
resources_economy.1716054248.txt.gz · Last modified: 2024/05/18 17:44 by seven
